QuestStudio | Kling Motion Control Tutorial: Fix the Reference First https://queststudio.io/blog/kling-motion-control-tutorial Prepared September 13, 2026 MOTION REFERENCE COMPATIBILITY SHEET Exercise: One arm extension, short hold, quarter-turn, stable ending. MOVEMENT VIDEO Source owner / permission: Continuous shot without a cut? YES / NO One unambiguous subject? YES / NO Full reach and feet visible? YES / NO Camera stable and background readable? YES / NO Timestamp of entry pose: Timestamp of maximum reach: Timestamp of occlusion / turn: Timestamp of exit pose: CHARACTER IMAGE Full body for a full-body source? YES / NO Hands / feet / clothing details intact? YES / NO Clear space around silhouette? YES / NO Starting view reasonably compatible with video? YES / NO TRANSFER SETTINGS Interface / model version: Orientation option: Face binding used / conditions checked: Face references do not define clothing, hair, makeup, or props. OUTPUT Entry / reach / occlusion / exit verdicts: Face continuity: Costume continuity: Foot contact / screen direction: One source change for the next attempt: QuestStudio Image Lab can prepare the still. The current Kling 2.5 Turbo listing is not the Motion Control 2.6 / 3.0 interface.